Game & level designer from Bahia, Brazil. I build the space and the thing the player actually does in it.
Shipped Bunn-1t!, an Android puzzle game set in one workshop where light is the gate, not doors.
Designed Lumen, a Gothic stealth RPG (full GDD + opening layout on Behance), now blocking it out in Unreal Engine 5.
Also building Smoking Snakes, a flight-combat capstone with Brazilian Air Force aircraft, in Unity.
Docs, drawings, floor plans, concepts: from a gothic city to a Brazilian Super Tucano.